These renders for marketing from Maya. In the game, the fur used Unity cloth simulation
The final design. Toward the end of the pre-production it was decided to add a mouth to the character. Some mouth explorations on the side.
some color and pattern explorations
Pinata Party Character Design
Main character design for Grover Gaming's Pinata Party game. It was a lot of fun taking this guy from design to final, and so cool to see it finally animated by the talented Alberto Tirado!