Pinata Party Character Design
These renders for marketing from Maya. In the game, the fur used Unity cloth simulation

These renders for marketing from Maya. In the game, the fur used Unity cloth simulation

The final design. Toward the end of the pre-production it was decided to add a mouth to the character. Some mouth explorations on the side.

The final design. Toward the end of the pre-production it was decided to add a mouth to the character. Some mouth explorations on the side.

some color and pattern explorations

some color and pattern explorations

Pinata Party Character Design

Main character design for Grover Gaming's Pinata Party game. It was a lot of fun taking this guy from design to final, and so cool to see it finally animated by the talented Alberto Tirado!

More artwork